When "Point A/B" is selected, WASD or Arrow keys nudge ONLY that point (1 inch per press) — handy for connecting corners exactly.
You can also drag either end-circle directly on the canvas.
Wall Thickness
inch
Room Settings
Colors
Wall and floor colors are independent — changing one will not affect the other.
Wall Texture
None selectedClick to browse textures
Texture tint
Floor Texture
None selectedClick to browse textures
Texture tint
Size (ft)
RCC Column Size
mm
mm
ft
Quick Presets
Presets are in mm
Polygon
Points0
Area-
Drag vertices to reshape. Double-click first point — or press Enter — to close.
Side LengthsFloor
Pick a photo from your gallery — it's fit to the closed area as the floor finish.
Poly Wall
Nodes0
Total Length—
Interior Area—
Wall Height (3D)cm
Segment Lengths
Room Interior
Floor Color
Floor Texture
How to draw
Click to place nodes · Shift = 15° snap Finish: Dbl-click / Enter / Right-click Close: Click first node (min 3 segments) Undo node: Backspace · ESC: Cancel Edit: Drag any node handle
Slab / Floor Base
TypeSlab
Shape-
Area-
Drag the dashed-edge points to reshape the slab. Double-click to add a new point on an edge.
Side Lengths
This slab is the base platform for the floor above. It appears at the top of the current floor's walls in 3D view.
Door Type
Stair Type
Text Label
Drag corner handles on canvas to resize text.
Style
Fill Color
Wall Color
Line Style
Circle
Shape
Image Fill
Arc
Click start point → click end point → drag to bow the arc.
Bezier Curve
Click to place control points. Double-click or Enter to finish.
Polyline
Total Objects0
Click object to edit properties
Alert
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Settings
Canvas & View
Zoom speed, fit to screen
Toolbar & Header
Position, size, labels
Measurements
Display mode, export labels
Walls & Doors
Default color, door height field
Grid & Snap
Grid lines, spacing, opacity
Magnetic Field
Object snap, ortho, alignment guides
Data & Storage
Export / import JSON, storage usage
Canvas & View
Zoom Speed
Slow ZoomFast Zoom
Toolbar & Header
Toolbar Position
Top & Bottom keep a fixed compact height. Left & Right let you resize the toolbar's own width.
SlimWide
Measurements
Default Unit
Unit used for every NEW wall, ruler, and room you draw from now on. Existing objects keep whatever unit they already have — change those from the Properties panel after selecting them.
Display Mode
Controls which measurement labels show on the canvas. The Element Schedule list is never affected by this.
Walls & Doors
Default Wall Color
Outline color used for every new wall, room, and poly wall you draw. Doesn't change walls already on the canvas.
Door Height Field
Grid & Snap
Grid Visibility & Type
Major grid
Magnetic Field
Master Intensity100%
Scales every magnet below at once — 100% = default, 50% = looser, 200% = stickier.
8px
3px
4°
10px
44px
60px
8°
Shift+drag still snaps to 15° increments regardless of this setting.
Dragging a room/wall/poly-wall by its BODY (not just one point) into another — separate from the point/corner snap above, with its own intensity + field-area bars.
Intensity100%
Field Area (radius)20px
Per-Connection-Type
Data & Storage
Restore a Project (Current Project)
Import a single-project JSON file to restore or continue editing it. (To export the project you have open right now, use the "Export" button in the top toolbar → Format: JSON.)
Backup ALL Projects
Export every project saved in "My Projects" into a single JSON file — one full backup of everything you've made. Import that file on any device to bring all of them back at once (existing projects are kept; matching names are renamed, nothing is overwritten).